Grunt

Rogue

Description:
Grunt
Elven Rogue, 3
Level 3
Alignment: CN
Abilities: Str 16, Dex 16, Con 11, Int 15, Wis 15, Cha 13
Initiative: +7 Speed: 30 ft. (6 squares)
Hit Dice: 3d6+0 (18 hp)
AC/tch/ff: 16/13/12 (+3 Dex, +2 Armor)
Saves: Fort +1, Ref +6, Will +3
BAB/Grapple: +2/+5 Space/Reach: 5 ft./5 ft.
Attack: Longbow +5 (1d8 20/x3) rng. 100ft.
or Dagger +5 (1d4+3 19-20/x2) rng. 10ft.
Special Attacks: Sneak Attack +2d6
Special Abilities: Simple Weapon Proficiency plus (Hand Crossbow, Rapier, Shortbow, Shortsword), Light Armor Proficiency, Trapfinding, Trap Sense +1, Evasion
Racial Traits: +2 Dex, -2 Con, Medium, Base land speed 30ft., Sleep Immunity, +2 vs enchantment spells and effects, Low-light Vision, Weapon Proficiency: (Longsword, Rapier, Longbow and Composite Longbow, Shortbow and Composite Shortbow), +2 (Listen, Search, and Spot), Detect Secret Doors 5ft.
Skills: Appraise +2, Balance +3, Bluff +4, Climb +3, Concentration +0, Decipher Script +8, Diplomacy +1, Disable Device +6, Disguise +1, Escape Artist +9, Forgery +2, Gather Information +1, Heal +2, Hide +9, Intimidate +1, Jump +3, Knowledge (local) +2, Listen +10, Move Silently +9, Open Lock +9, Ride +3, Search +10, Sense Motive +2, Spot +10, Survival +2, Swim +4, Tumble +3, Use Magic Device +1, Use Rope +4
Feats: Improved Initiative, Quick Draw
Languages: Common, Elven, Abyssal, Dwarven
Possessions: Longbow, Dagger, Leather, Backpack, Bedroll, Crowbar, Flint and Steel, Grappling Hook, Manacles, Hemp Rope (50 ft.), Thieves’ Tools, Torch, Passport, ID Papers, Scroll of Healing, White Powder, Brown Powder, Keys
Money: PP- 0, GP- 110, SP- 98, CP- 99
Companion: None
Experience: 6000 / 10,000
Bio:

LEVEL UP!

Grunt

The Serpent Kingdoms vstraydogstrutv